Hello Kitty Island Adventure First Impressions!

I got Hello Kitty Island Adventure back in March and I have to say I was not that impressed. I even tried to make a blog post at the time but I felt it was just very negative and not accomplishing much, so I’ve decided to give it a second chance. i.e. I played the game a few times in March, wasn’t a fan and haven’t played it since. Until last night when I picked it up again and now I want to keep playing lol.

So I’m going to give it another shot at writing my first impressions. A lot of what I thought in March still stands but I’m now more intrigued to keep going compared to before.

The first thing to point out is I find the game overall a bit clunky. The way the character moves, the controls, the menu navigation. It’s not my fave, and it really put me off in the beginning. Like do I really want to be navigating through every single collection menu to clear the red dot everytime I pick up a new item? No. But I try my best to ignore it and try to clear a bunch of them in one go lol. The same goes with achievements. It’s just annoying to have to manually clear them otherwise the red dot does not go away.

I also think it’s hard to get used to new controls in general, like X to gift items, Y to use tools. These are not common controls for me on Nintendo Switch and so it’s taking some time to get used to. Also switching tools is not the best, but I think maybe it’s just something I need to adapt to.

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My Nintendo Switch 2 Direct Thoughts

I completely forgot about the direct today but I have watched it now and thought I’d share my thoughts here. Also three blog posts in the space of a week? Crazy lol.

First of all, here are the bullet points I made while watching, I will put some final thoughts below but if you want a quick overview of what was going on in my mind at the time then please enjoy:

  • Starting out strong with Mario Kart – a classic.
  • Driving anywhere in the world is kind of crazy, I will definitely be taking some scenic drives.
  • 24 drivers?? Yikes. Can barely keep track of 12 half the time.
  • Knockout is a cool gameplay mode, I can’t wait to immediately lose since I am not good at Mario Kart lol.
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Games I’m Excited About From the Nintendo Direct

Jumping straight in with the blogging thing, I thought I’d talk about some of the games in the Nintendo Direct that caught my eye.

I haven’t really been playing my Switch recently due to having abandoned any game that isn’t Infinity Nikki. But I miss handheld gaming and I’m not ready to invest in a Steam deck so I think it’s worth seeing what Nintendo has in store for us. Especially with the Switch 2 right around the corner.

Most of the time, directs do not appeal to me because I play very few games lol. If it’s not Animal Crossing or the odd Pokémon game, Nintendo does not hold much for me. That being said as a child, I grew up exclusively on Nintendo and my DS was my best friend so maybe I need to give them more credit.

So here are the few games which caught my attention in the latest direct:

Because I am in the cosy gaming space, I have seen a lot of people on my timelines BEGGING for this game. I want to say I’m not one of them. But I am looking forward to it.

I had Tomodachi Life for DS and I thought it was fun and cute at the time. I even had a Tumblr blog dedicated to my Miis and everything.

That being said the downfall of the game is it got very repetitive very quickly. Which makes sense, given that the game could only be programmed to have a finite number of scenarios which your Miis went through etc. So I stopped playing once I thought I’d seen everything.

I worry the same thing will happen with this game. It’ll get repetitive too soon and it won’t be worth the cost. I think the concept might do well as a mobile game with constant updates but I guess we will see. I don’t think I want to get too committed to buying it until we have more information.

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